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What Is Minecraft Dungeons II? The Sequel Explained

Minecraft Dungeons II explained: the new interconnected world, gear-driven builds, the Sift dimension, editions, platforms, and how it differs from the original.

9/29/2026 Last updated: 9/29/2026 4 min read

FAQ

Is Minecraft Dungeons II a sequel or a remake?
It is a direct sequel to Minecraft Dungeons (2020), developed by Mojang Studios and Double Eleven. It keeps the top-down dungeon-crawler formula but changes the world structure, the build system and the story.
Do I need to play the first Minecraft Dungeons first?
No. The story stands on its own: a new evil is threatening two worlds. Returning players will recognize enemies and systems faster, but nothing requires playing the 2020 game.
Is Minecraft Dungeons II on Game Pass?
Yes. Xbox Wire confirmed that the game is included with Game Pass (Ultimate and PC) on its release day, September 29, 2026.
Who developed Minecraft Dungeons II?
Mojang Studios developed it together with Double Eleven, the studio that also co-developed the original Minecraft Dungeons. Xbox Game Studios is the publisher.

The basics

Minecraft Dungeons II is a top-down action RPG and the direct sequel to Minecraft Dungeons, the 2020 dungeon crawler spin-off of Minecraft. It is developed by Mojang Studios together with Double Eleven and published by Xbox Game Studios, and it launched on September 29, 2026 for Xbox Series X|S, PlayStation 5, Nintendo Switch, Nintendo Switch 2 and PC (Steam and the Xbox app), with cloud gaming support.

The Standard Edition costs $29.99 USD and the Deluxe Edition is $49.99. The game is also included with Game Pass on day one, so subscribers on Xbox and PC can play it as part of their membership. If you want the full breakdown of editions and pre-order bonuses, see our editions and price guide.

Two heroes standing on a bridge in a sunlit village in Minecraft Dungeons II

The story so far

The premise is bigger than the first game. Disorder is brewing in biomes across the Overworld: mobs are restless, strange rifts are opening, and a new evil is threatening “not one, but two worlds,” according to the official announcement. Screenshots and trailers show glowing blue, spectral versions of familiar mobs appearing at night — a corruption that seems tied to the game’s new dimension, The Sift.

The game’s official reveal trailer is a good primer on the tone Mojang is going for — darker than the original, but still unmistakably blocky:

Minecraft Dungeons II — official gameplay reveal and date announce trailer

What is new compared to the original

Dungeons II is not an expansion-style retread. Four structural changes stand out:

  1. A connected world instead of mission select. The original sent you into discrete missions from a camp menu. The sequel uses a contiguous, interconnected Overworld map with dungeons placed inside it — you travel through regions like the Frozen Highlands or the Deep Dark rather than picking levels from a list.
  2. No classes — gear decides your build. Instead of picking a class, you build your hero from equipment: a melee weapon, a ranged weapon, three artifact slots for active abilities, four armor slots, and three talisman slots for passive effects. Our gear and build system guide explains how the pieces fit together.
  3. You can jump. Small on paper, big for a game whose predecessor had no jump button. Platforming, chases and arena navigation all change.
  4. A new dimension: The Sift. Formally revealed in the August 20, 2026 gameplay trailer, The Sift is tied to the rifts opening across the Overworld. We track everything confirmed so far in our Sift dimension explainer.

There are also upgraded dynamic lighting effects — torchlight and sculk-style bioluminescence — which you can see in the night screenshots throughout this wiki.

Co-op at launch

Like the original, the game is built around drop-in co-op: solo play or up to four players, in couch co-op, online co-op, or a mix of both, with cross-platform multiplayer supported. Console players need their platform’s online subscription for online play. Details, including how mixed co-op works, are in our co-op and crossplay guide.

Is it suitable for kids?

The ESRB rates the game E10+ (Everyone 10+) for Fantasy Violence and In-Game Purchases. It is a combat game, but there is no gore, and this wiki keeps its guides family-friendly as well.

Where to start on this wiki

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